package org.eoti.elec;

/**
 * The MIT License
 * <p/>
 * Copyright (c) 2009 Malachi de AElfweald (malachid@gmail.com)
 * <p/>
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
 * documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to the following conditions:
 * <p/>
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
 * Software.
 * <p/>
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
 * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

import org.eoti.spec.raijin.v1.PinConfig;

public class Pin
{
	public static enum Type{Input,Output,Ground};

	protected State state;
	protected Type type;
	protected String name;
	protected int pinNum;

	public Pin()
	{
		state = State.Unknown;
		type = Type.Ground;
		name = "none";
		pinNum = -1;
	}

	public Pin(int pinNumber, String name, Type type, State initialState)
	{
		setPinNumber(pinNumber);
		setName(name);
		setType(type);
		setState(initialState);
	}

	public Pin( PinConfig config)
	{
		if(config.isSetName())
			setName(config.getName());
		else
			setName("unknown");

		if(config.isSetPinNumber())
			setPinNumber(config.getPinNumber());
		else
			setPinNumber(-1);

		setState(State.Unknown);
		switch(config.getType())
		{
			case IN:
				setType(Pin.Type.Input);
				break;
			case OUT:
				setType(Pin.Type.Output);
				break;
			default:
				setType(Pin.Type.Ground);
		}
	}

	public void setState(State state){this.state = state;}
	public State getState(){return state;}
	public Pin withState(State state){setState(state); return this;}

	public void setType(Type type){this.type = type;}
	public Type getType(){return type;}
	public Pin withType(Type type){setType(type); return this;}

	public void setName(String name){this.name = name;}
	public String getName(){return name;}
	public Pin withName(String name){setName(name); return this;}

	public void setPinNumber(int pinNumber){this.pinNum = pinNumber;}
	public int getPinNumber(){return pinNum;}
	public Pin withPinNumber(int pinNumber){setPinNumber(pinNumber); return this;}
}
